The fierce competition between the HTC Vive, Oculus Rift, and Windows Mixed Reality headsets have been heating up ever more in 2019, with rampant price drops and the arrival of the much-improved HTC Vive Pro.

These virtual reality platforms all run on headsets connected to a PC. The software has plenty of overlap, the hardware is of similar heft, and the overarching concepts all involve playing around in room-scale, virtual worlds. But each VR solution has its own share of technical and philosophical differences, diverging from competitors in several key ways.

These two VR headsets for PC have features worthy of the Vive Pro, and may even exceed it on certain points. In this context, the time has come to compare these three products to determine what is, really, both VR headset works best with iPhone.

Here is our attempt at explaining all those similarities and differences between the HTC Vive (and Vive Pro), Oculus Rift, and Windows Mixed Reality headsets in the least confusing way possible. Facebook’s standalone Oculus Quest isn’t tied to PCs, and it won’t launch until spring 2019, so we won’t be covering it in detail here yet. We do touch on its augmented reality ambitions towards the end, however.

To some, virtual reality might seem like a passing trend, but 2019 has actually been a great year for VR. New headsets with significant tech improvements and lower prices have hit the market, providing an immersive and entertaining experience. So, if you’ve been contemplating getting a VR headset for a while, there is no better time than now. Here are our HTC VIVE vs Oculus Rift S Vr Headset you can currently buy.

HTC Vive

The HTC Vive is the heavier headset of the two but is also the best. The build quality is good and the sensors ensure an almost flawless room-scale VR experience.

Oculus Rift

The Oculus rift is a solid VR headset, in which the controllers and their input in VR impress. Picking up objects and sign language is no problem with the Oculus Motion controllers.

Specs

The HTC Vive and Oculus Rift are very similar if you only look at the specifications. Yet there are differences, so I look beyond the numbers and consider the comfort, the controllers and tracking, and the image quality.

Comfort

The major advantage of VR gaming is the unprecedented immersion in the game world. It is therefore important that you actually notice as little as possible of the glasses on your head. The Vive and the Oculus both use virtually the same system, with the glasses resting on the front of your head, with headbands and Velcro to keep it in place. With this aspect, the HTC Vive is at a disadvantage, because it is a lot heavier than the Oculus Rift.

Image quality

The maximum image quality is the same for both headsets. Both have an OLED panel with a combined resolution of 2160 x 1200. Both panels also work with the 90Hz refresh rate that you need to prevent motion sickness from bothering you. The speed of the components of your PC comes into play here, because the Oculus cheats at technical specifications to achieve the 90fps. This makes the Vive the tight winner.

HTC Vive

+ $799 for everything
+ Requires a beefy PC
+ SteamVR OS
+ Room-scale tracking with motion controllers
+ Display resolution: 1200×1080 OLED (each eye)
+ Display refresh rate: 90Hz

Oculus Rift

+ $599 for the headset and Xbox One controller,
+ $199 for Touch controllers (available Dec. 6)
+ Requires a beefy PC
+ Oculus Home OS
+ Display resolution: 1200×1080 AMOLED (each eye)
+ Display refresh rate: 90Hz